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/3/ - 3DCG


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480782 No.480782 [Reply] [Original]

Any architecture students here?

I've read the Sticky and I'm familar with Sketch Up/ Auto-Cad and Cinema 4D.

I was just wondering what would be the best software for 3D modelling and rendering for Architecture? Through ease of use/tutorials and such?

>> No.480785

If it's purely for visual arch&Design beauty renders i would go with 3dsmax. I don't know what C4D is capable of in this regard but i know Max can give amazing results.

>> No.480786

Revet

>> No.480791

>>480786

Fuck me, all of Atudodesks stuff is free for three years for students.

Thats insane to me

>> No.480799

>>480782
I know 3ds Max + V-Ray is used in the movie industry. So are a lot of other programs. But those two applications stand out to me.

>> No.480807

>>480791
Revet was by far the best cad program i've used so smoke em if you got em

>> No.480854

>>480782
god damn that is one ugly building

>> No.480858
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480858

>>480782

Arch visualizer here. My question is what type of rendering? Photorealistic? Concept? Animations? Real Time?

1.Doesn't really matter what modeling software you use as long as you can make a builing out of it.

For me its a combination between 6 programs because each one has its strong points and its weak points.

3ds Max: + All around versatility - Lack of precision for architectural modelling.

Archicad: Good for arch modeling

Revit: Its fucking revit and many clients use it.

Auto cad: Shit. But industry standard. (Draft sight is 10% , its free of the size and better)

Render engines: Arion, Octane, Maxwell, Vray, Iray, Mnetal Ray, Indigo, Corona all good for something.

Adobe suite: ...
2.Render engine: Now that's the most important question when it comes to arch rendering.

Is is biased or un biased?
Is it gpu or cpu based or both?
Does is work as a third part render engine or is it hardcoded in a program?
Does it have compositing capabilities?

3. In my experience I tend to use unbiased render engines such as iray and maxwell on interiors and biased render engines for animations (mental ray, vray). Also I use Lumion for special proyects.

4.FUCKING POST PRODUCTION MAN.

I dont like to make awful post production in my arch renderings like putting 2d people and trees on 3d renders but many folks do so you must consider a good suite for your needs.

Obviously adobe suite is the first choice but it falls short on special requitements. You should check many plugins that will speed up your post work (Red giant, Neat image....)

>> No.480988

>>480858
First off, thanks so
1 - I've gone for the Autodesk stuff as it's free and as a student I'm just starting off
2 - I really don't know here as I'm not sure on this stuff - however I would prefer hardcoded as it removes a step
3 - Gotcha
4 - Photoshop most of the time, making sure to make people have shadows and basic shit like that
Illustrator when it comes to diagrams
After effects for film related walks through work

>> No.480995
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480995

>>480988

No problem dude.

Start with 3ds max wich offers 3 good hardcoded engines (Mental Ray, Iray and Quicksilver).

It has also great compatibility with architectural cad.

Second question would be hardware. I f you wanna do time efficient renderings you should research on hardware requirements for the scenes you would be creating.

Architectural models consume little to no memory at all, it is the HD bitmaps, 3d tree models and other assets that consume the most of your hardware.

I f you are doing most of that in post production then focus on a machine that handles video display very well. But more processing power is always welcome imo.

>> No.481015
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481015

>>480782
I'm an undergrad arch student going into my 4th year, so my experience comes from design studio.

https://visualizingarchitecture.com/
Since you're just starting: this blog has great photoshop tutorials and shows the effectiveness of illustrative rendering. The balance of rendering quality/quantity is important in studio as your professors will expect a lot of output on a very tight schedule. Architecture studio can be one of the most intense and time-demanding majors, and it's very competitive.

For your early projects I suggest you stick with sketchup and use Vray for renders as long as you're comfortable doing post-processing in photoshop and illustrator.

Try to pick up Rhino + Grasshopper for more robust modelling. They are really powerful tools for architects, your studio will likely push you into these.
http://digitaltoolbox.info/ <- basic and free tutorials
https://blackspectacles.com <- best quality
http://www.lynda.com/default.aspx <- if you school gives you an account

You will have to learn Revit and AutoCAD to create/manage technical drawings. Get proficient in these programs but do not let them influence your design work if at all possible. I would never use these programs unless it was necessary, they are for drafting, not design.

If you want production-quality renderings, I suggest you move to 3ds max as it gives you better control over textures, materials, and scene lighting.

>> No.481091

>>481015
>>480995

Thanks to both you guys, you're amazing.

I've got a starting point so I'll try those all out soon

>> No.481096

>>480782
Arch student here,
Depending on what you are doing.
1. Sketchup is great for rough models and general ideas and can be used for professional "perfect" models, the thing is, you need to find the right addons for sketchup to be able to do this
2. Revit works parametric and is an absolute joy to work in, while the in-software render isn't the best IMO
3. Maxwell is my opinion a pretty easy render engine to learn compared to 3ds max and i prefer that, though i plan to learn Lumion during the summer, since it interactive.

But basically, use what ever program you are most comfortable with and as the sticky said, learn the workflow not the specific buttons and etc.

Also stay away from AutoCAD for 3d models, that indeed is a pain in the ass to 3d model in, its mainly used for plan drawings in the field of architecture and with Revit gaining more ground and being able to do the plan drawings for you it's kind of losing ground.

TL:DR there is no better options depends on what you like and how you work, though my recommendations is Revit (Modelling) Lumion (Render) and a touch of Photoshop for re-touching it

>> No.481107

Personally I work in AutoCAD Architecture and then export to Max for rendering.

>> No.482292

>>481015
Just an add: besides drafting, Revit is also a designing tool, and also supports algorythimic programming via Dynamo plugin.(sorry the bad english)