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File: 20 KB, 400x200, smooth-mesh_inline.jpg [View same] [iqdb] [saucenao] [google]
453132 No.453132 [Reply] [Original]

Is there away to quickly straighten edge flow in maya? I am currently moving points one by one to clean up my topology, but I bet there is a tool that assists.
I am not looking to line them up in a line, just smooth out the model.
hope this made sense

>> No.453138
File: 28 KB, 600x300, 1334747725088.jpg [View same] [iqdb] [saucenao] [google]
453138

just rub the screen softly

>> No.453140

>>453132
There's the sculpt geometry tool, if you turn the strength of the brush down and hold shift it will smooth out verticies. Theres also the Average vertices, which will space out selected verts a bit.

>> No.453142
File: 175 KB, 1566x1050, smooth-mesh.jpg [View same] [iqdb] [saucenao] [google]
453142

duplicate your mesh and make imake the newly created mesh a live surface by clicking on the red magnet then hide it with ctrl+h or shift+h.

select your original mesh and open up the modeling toolkit. in that toolkit click on quad draw.

hold shift and click on your mesh to "smooth it out". the smoothing will reference the contours of the duplicated mesh and average the vertices.

you can use this handy script that will automate what i just explained
http://formandspace.com/blog/2014/10/tool-relaxing-mesh/

Also you will have to resymatrize.

>pic related

>> No.453176

>export to blender
>edit mode
>select wanted verts
>[W]
>[O]
>export to maya

>> No.453178

In max you'd just use the relax modifier on them verts, what is the maya equivalent of it?

>> No.453186

>>453142
you have nice hand wrtting

>> No.453189
File: 464 KB, 1142x564, justRelax.webm [View same] [iqdb] [saucenao] [google]
453189

>>453140
goddamn. wtf is with my webms?

anyways here's how you do it. You can paint the relax tool onto problem areas or you can flood it.

>> No.453212

>>453176
keklelm8, nobody wants to use that piece of trash. Maya's sculpt geo relax works beautifully.

>> No.453274

>>453212
this.

Funny how someone asks a question about Maya, and some blender tard thinks blender will do it better without knowing how to use Maya.

>inb4 i started another software fight.
Blender and Maya are equally capable; it's the vocal users of blender that are retarded.