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>> No.777954 [View]
File: 98 KB, 1000x735, hair strands.jpg [View same] [iqdb] [saucenao] [google]
777954

On another note, if I am going to be working with curves I am wondering about the best way to reproduce this kind of fraying hair effect that I normally see in anime. At the root a tuft of hair starts as something much bigger, but by the tip it has tapered and breaks off into smaller forms.

Would would it be better for me to convert a curve into a mesh and then extrude a face? Or would messing around with curves coming out of other curves be better in this case?

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