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>> No.585775 [View]
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585775

>>585742
Honestly before even getting into topology flow, study human anatomy.

Copying a topology flow doesn't teach you anything. You need to study up on muscles and how they move and to really understand what joints/vertieces/deformers are actually doing. Then when you look at topology flows you'll understand "why" they are laying them out that way.

If you look at a typical facial topology, and compare it to the muscle groups in the human face, you will see a lot of what I'm talking about. Muscles are all just based on pulling shit around.

People often forget that good 3D is built on a traditional art base.

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