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>> No.578222 [View]
File: 157 KB, 512x512, untitled.png [View same] [iqdb] [saucenao] [google]
578222

>>578172
Looks closer but I moved the eyebrow section too far down so the eyebrows are where the eyelids start and there's some fucked up shit happening with the mesh that I didn't notice happening until I rendered. No idea why a small section of the finger, which I never selected, moved over 20 units, or why when I move it back another moves out, or why the eyes are now really fucked up.

I guess it wouldn't be too hard to delete them and reimport the original eyes and scale them to the sockets.

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