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>> No.662242 [View]
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662242

>>662237
Just find something you want to model on your free time and when you come across a problem google foo and use the questions thread. 3d really isn't like other arts where you have to have a grasp on theory before you can make something good you just need a motivation and time.
As you go along supplement yourself with challenges, there are loads of small ones on youtube or you can find something near you and try to make it in 3d. Learn modifiers and hotkeys.
And do small hour or so tasks like pic related to keep yourself going.
Keep following the tutorial but also do your own thing. You need to learn how to solve your issues and following a tutorial won't help with that because you likely won't encounter them.

I will give you the best advice there is for blender. If something is fucked press ctrl + a. If none of this makes sense my bad, it makes sense to me though

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