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>> No.476220 [View]
File: 1.54 MB, 1920x1200, FurryWeebTest.png [View same] [iqdb] [saucenao] [google]
476220

Came back to this model to rig it and probably animate it. Does anyone know know how to force specular highlights in Maya without adding them to the texture? the eyes always look dead without it, and it only shows up at precise angles. Also is it worth getting UE4 for realtime beauty shots or is there a better alternative, or should i just stick to Maya render + post in PS?

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