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>> No.519839 [View]
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519839

Question about zbrush materials and texture map.

I'm trying to get a subtool to have two sets of materials on it. However, when I apply a texture map on the subtool, it changes to whatever the current material is, losing the chrome.

Is it possible to have a texture map and have 2 different materials on an object?

If not, I'm just going to polypaint from texture, but that loses detail...

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