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>> No.675835 [View]
File: 14 KB, 1280x480, tumblr_otxcsvhafX1ub7tgwo1_r2_1280.png [View same] [iqdb] [saucenao] [google]
675835

>>675823
Im guessing here, but you have to match 8 loops to 6, so you can make a 3-1 reduction with the first 3 loops and then match the rest 1 by 1.

>> No.663229 [View]
File: 14 KB, 1280x480, tumblr_otxcsvhafX1ub7tgwo1_r2_1280.png [View same] [iqdb] [saucenao] [google]
663229

>>663219
first of all thats not how you use those. those are ment to be used on the shit that is shaded grey, not the shit that is shaded green. the shit shaded in green is the loop, and you know what els makse those shapes? extrusions. they make your most basic 4 - 2 *reduction*. these are all basically extrusions, if you were to extrude fingers and toes, nails, bolts and screws. thats what those are meant for because they are simple. thats also a way to start eyes but soon get more complex when loops are added. these loop reduction methods you posted are not meant for the head, meaning these are no applicable and if you were to use these side by side, you will have a shit ton of high valence verts teaming each other. thats why i said to just merge the shit already since you will get high verts anyways, just add loops to the body to fix it. so yeah you dont know shit buddy. also there are different types of these, but you wouldn't know how to use them anyways.

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