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>> No.977355 [View]
File: 142 KB, 1000x500, Double sided face.webm [View same] [iqdb] [saucenao] [google]
977355

>>977350
>I thought the different sides of the face were being selected individually
Nah, 3d faces are single sided (kinda) and infinitely thin. Technically, the faces do have a backface that you can access (though it's really just like the inverted normal), but you'd have to do some shader stuff to tell Blender "hey, shade the backface a different color".
If you don't want to do that though, you could just add some thickness with a solidify modifier.

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