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>> No.558415 [View]
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558415

There's one thing about Blender which I find weird but barely ever hear anything about it.

See, in 3ds max, whenever you want to connect something, or subdivide something, or inset something, you always get a dialog that asks you the precise value, what technique you want to use, plus some extra parameters.

Compare 3ds max's "connect" with Blender's "loop cut and slide". One allows you to be very specific, while the other one just does one general thing and that's it.

Now, here's my question: Am I just inexperienced with Blender? Or is it Blender's workflow designed to be more intuitive/less constrictive?

Will give nice bj to anyone that has a useful/insightful reply.

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