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>> No.486161 [View]
File: 2.41 MB, 4096x4096, space.jpg [View same] [iqdb] [saucenao] [google]
486161

I'm trying to make a simple recreation of Interstellar's wormhole in Maya. What I have is just an HDRI image of space surrounding a transparent sphere with a high index of refraction, it comes pretty close to what it looked like in the movie without being very complicated. I can't figure out how to get the distortion effect around the sphere though, I want it to look like light is bending around the sphere. I've seen a lot of black holes done in 3d that have this effect but I can't find any good tutorials for them in Maya. Any ideas?

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