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>> No.692270 [View]
File: 500 KB, 1920x1080, vytautas-katarzis-st-ivy-3ds.jpg [View same] [iqdb] [saucenao] [google]
692270

>"deformed cylinder with noise modifier"
>3ds max

Is there a similar tool in Blender which can achieve this? I've tried and failed, and the only way I can think of doing it now is to just manually deform branches one by one.

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