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>> No.909490 [View]
File: 1.27 MB, 2560x1440, TiedToTree004a.jpg [View same] [iqdb] [saucenao] [google]
909490

>>909488
>Daz made an enormous mistake by equaling hair physic simulation with strands
well its nothing new that they keep making mistakes like that. Its quite annoying looking at premade hairs and they dont even describe what kind of hair it is now... like is it strand based, hair cards or what?
>Strands != physic based or dforce
yep it just means how you create each hair. Nothing to do with physics but ofc its quite easier to setup simulation on guide hair strands.
In this picture its strand based and dforce but you could 100% the same with hair cards or modeled hair.

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