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>> No.783612 [View]
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783612

I always seem to end up accidentally creating a bunch of duplicate edges/vertices in Blender

I don't know what I'm doing that causes these to appear, but it ends up being a huge pain in the ass to clean up later and I would like to avoid that if possible.

The "merge by distance" function helps sometimes but there are many that don't get caught by it.

I am pretty new to blender and have just been making models with the basic tools in the edit mode if that's helpful information

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