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>> No.684081 [View]
File: 1.43 MB, 940x634, particle.webm [View same] [iqdb] [saucenao] [google]
684081

is there a way to make a particle spawned object play its keyframed animation at the time that it's spawned by the emitter? So, in the case of this video, I'd like each cube spawned by the emitter to play the "stretch into a long bar" animation independently of each other. I can't figure out how to do it, I don't see any setting that lets me do that sort of behavior.

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