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/3/ - 3DCG


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>> No.974508 [View]
File: 470 KB, 2060x744, hdsfsd7f.png [View same] [iqdb] [saucenao] [google]

tried making a curved border around this organic looking shape but can't figure out a proper way of doing it
my method for this was:
>set cursor to point on mesh
>create plane
>merge verts into a single vertice
>turn on face snapping
>extrude vertice all around the object
>convert to curve
>add depth
>convert back to mesh
feels like a pretty retarded and needlessly complex way of doing something so simple

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