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>> No.518446 [View]
File: 1017 KB, 789x334, mayann.png [View same] [iqdb] [saucenao] [google]
518446

Gentlemen, Let's make some TF2 Items.

Basically, New community project is up and called "MAYANN Project' and i'll quickly explain how to create concepts and maybe make weapons.

You'll need the following items installed or downloaded.
>MDL Decompiler Fixed
http://steam.gamebanana.com/tools/5083
>GCFScape
http://nemesis.thewavelength.net/?p=26
>Studio Compiler
http://www.chaosincarnate.net/cannonfodder/cftools.php?program=studiocompiler
>VTF Edit
http://nemesis.thewavelength.net/index.php?c=178
>Notepad ++
>Photoshop
>3D Max 2012
>3D Max SMD Importer and exports
http://www.wunderboy.org/3dapps.php#max_smd

Now. You'll need to open GCFSCAPE and find your TF2 directory and find this file, if your wondering what that is.
>Materials = tf_textures_dir
>Models = tf_misc_dir
>Sounds = tf2_sound_vo_english_dir & tf2_sound_misc_dir

After you've found tf_misc_dir then extract it to something like RAWS

Now you've gotta search for what you want to replace, Let's say the default bat then you'll search for that it's either a C_ or W_ or V_ if your wonder what that means its basically just your view models which the older files are called World and View but now they are slowly been updated to C_

Once you've found it. De-compile it with MDL Decompiler Fixed or Studio Compiler depending if it doesn't work with MDL as some don't.

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