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>> No.433963 [View]
File: 142 KB, 1895x970, mudboxhelp.jpg [View same] [iqdb] [saucenao] [google]
433963

Okay so I just started using mudbox and I am a complete 3d noob
So I thought practicing with premade mesh's and sculpting on top of them would be good practice
So I import some Digimon models from DMO as .obj but I can't sculpt on them
There's a ton of clippings and the pieces aren't together as one mesh so I can't even pose them
I have 3dsmax but I don't know how to use it. Is there a way to make these imported models solid in 3ds or CAD?

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