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>> No.478229 [View]
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478229

>>478156
you mean the Fresnel never changes. Its not specular light. why do keep saying specular when in pbr specular isn't called that or used. I understand what this article is saying both theory and practice.

Pbr matts don't receive specularity
I feel like you are just saying this at this point.
>your not triple A , kid
honestly, who says that.

and the problem you said I was having was not the problem at all.

all I did was get rid of the maps and brighten the colors.

also lets see your work and practice, Im curios on what you do. hell if its good Ill shut my trap.

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