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>> No.673819 [View]
File: 117 KB, 379x446, D2iuX9uW0AENw0E.png [View same] [iqdb] [saucenao] [google]
673819

anyone know how to replicate the Spiderverse shaders? this is the closest i got, using the ShaderFX in Maya 2016, it uses a screentone texture for the shadows, but it doesnt look like the same can be done for highlights. is there another alternative?

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