[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/3/ - 3DCG

Search:


View post   

>> No.792771 [View]
File: 72 KB, 1513x970, Clipboard01.jpg [View same] [iqdb] [saucenao] [google]
792771

I want to take a mask of a sculpt and turn it into a brush texture so I can remove it from the mesh and place it down somewhere else, essentially copy and pasting, is this possible? I was thinking of camera render-to-texture the normal pass looking at what I want and then just putting that in as a brush. Yeah?

Navigation
View posts[+24][+48][+96]