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>> No.560370 [View]
File: 1.35 MB, 1920x2076, pic.png [View same] [iqdb] [saucenao] [google]
560370

>>560356
>>560358

This is a lot of things wrong with this. But the problem you are having is because the polygon in question has more than 4 sides, and those edges you made are not loops. So when you move the edge, it fucks up that polygon which is why it looks like that.

My best advice for you is this, go to youtube and look up hard surface modeling. There are a lot of great guides & they will teach you proper topology.

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