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>> No.693905 [View]
File: 1.72 MB, 1027x1680, optimization_test.jpg [View same] [iqdb] [saucenao] [google]
693905

>>693896
So, I tried optimizing the large grass. The overdraw is the worst for the 2 largest versions, ofc. From 8 to 20 faces. It's better now, but I'm not sure if the poly count is too high now or if it doesn't matter that much on instanced foliage anyway. I could do the same thing for the second largest one and then it should be pretty good.

I guess the other option is also to make more grass blades and group them closer together, but then it's not the same visually, and I don't know if it's just me, but from experience, denser grass doesn't look as good on planes.

Actually, I tried painting 2 large island with both version and positioning camera at the edge, looking into the island, the results are these:

>original version: ~80 fps
>optimized version: ~100 fps

So I guess it's still worth it.

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