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>> No.595773 [View]
File: 33 KB, 731x402, black_overlay_distance.jpg [View same] [iqdb] [saucenao] [google]
595773

In Unreal Engine, I'm getting this kind of a black overlay across everything when they reach a certain point away from the camera. If I move slowly forward and backwards, you can see how the overlay is moving across the buildings. It is making my materials darker and fucks up everything, but I don't know how to get rid of it. Help?

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