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>> No.513666 [View]
File: 334 KB, 1600x900, UE4Editor_2016-02-20_17-58-43.jpg [View same] [iqdb] [saucenao] [google]
513666

>>513665
This is how it looks if I bake with faces set to Smooth Shading, bake, and import to UE4. Apparently Smooth Shading just means "use vertex normals"

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