[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/3/ - 3DCG

Search:


View post   

>> No.429656 [View]
File: 82 KB, 1158x919, tris.png [View same] [iqdb] [saucenao] [google]
429656

>>429655
But I notice that the quads aren't truly flat in a lot of places. And I can verify this if I convert quads to triangles. None of them are really flat. The red circles show some of the worst cases.

I'm thinking that maybe people just learn to live with it. I see this in pretty much every modeling video on YouTube, but the modelers just ignore it. I guess it shouldn't bother me so much.

Navigation
View posts[+24][+48][+96]