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>> No.918412 [View]
File: 3.38 MB, 2048x2048, dwarf_body.png [View same] [iqdb] [saucenao] [google]
918412

Going to make a Dwarf, because I hate the way that Dwarf Fortress looks now, going to try Blenders new sculpt painting tools too, sounds fun, maybe finish rigging it tomorrow.

>>918257
Lots of easy mistakes here, I think your arms are too short and your legs too long, you've put way too much into the muscles at the back/sides of the neck, the collar bone goes way too high or maybe starts way too low or a combination of both, you tend to carve in the areas around muscles more than pushing the muscles to jut out, I also think that you need to redo the stomach muscles
Here's a sculpt I was doing for a dwarf body, notice the silhouette at the edge of the pecs on the left, you probably want a shape more like that for your pecs, that said there are loads of errors in my work, some intentional but also lots of unintentional ones I can see myself, so don't just follow that. Always use reference, and remember to look at your character from many angles constantly, even when sculpting a single a single thing, you are working in 3d.
Consider splitting your work into separate pieces and focusing those down.
Don't be afraid to destroy a part of your work and start again.

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