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>> No.785128 [View]
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785128

Someone please correct me if I'm wrong, but I'm pretty sure Blender's fluid sim cannot do friction/stickiness/adhesion. I could never find a setting for it.

What you can do in Blender though is use a particle simulation set to fluid and use a metaball as the render object. Looks like shit but it can easily do real time. Good luck getting all the settings for everything right though.

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