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>> No.438464 [View]
File: 346 KB, 1920x1080, snake01.png [View same] [iqdb] [saucenao] [google]
438464

I want to UV map this crappy snake I just modeled, but I can't really imagine how to go about it. It's really just one big cylinder, but because it's curved in a circular way, a cylindrical projection seems like it wouldn't work at all for UV mapping.

Can someone recommend any methods?

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