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>> No.538919 [View]
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538919

Really begginer question: Are there areas in 3D that I won't be using these NURBS things?

I'm starting in 3D watching a basic tutorial and the guy starts talking a lot about Nurbs x Polygonal modelling. Is Nurbs really important for me to learn? All content I see here you all seems to be talking about polygonal modelling. Is that correct, is there a reason for that? You call it another name ou something
I want to have an overview of all basic stuff and then go deeper in Character modelling and animation. I still have to learn more to decide which area is the best for me. Architecture and rendering seems nice too, but today it's most likely character modelling and animation to me.

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