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>> No.499510 [View]
File: 331 KB, 1264x1556, 1444850618584.jpg [View same] [iqdb] [saucenao] [google]
499510

>>499503
see this guy gets it. the brows really bothered me, that straight row across, it deforms so poorly.. and the single quad of the inner eye, i missed it until i took it in photoshop and was like what the fuck.. i really don't know how anyone could think that topology is even 'good enough' , because it's pretty shit. i almost never use zremesher, i started using zbrush long before even dynamesh, so learning topology was pretty important , and depending on the application, mine being topogun(maya live surfaces are getting pretty good but i'm a topogun fanboi at heart) topology doesn't take very long, a few hours at most if you are super anal about it, which i am so i like the extra control, my biggest gripe with zremesher is the weird poles it creates, point in case from the thread that started all of this, it doesn't matter, but everytime i see poles like that in my mesh idk it makes my autism flare up

>> No.497926 [View]
File: 337 KB, 1264x1556, marco-plouffe-2c.jpg [View same] [iqdb] [saucenao] [google]
497926

>>497923

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