[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/3/ - 3DCG

Search:


View post   

>> No.569451 [View]
File: 265 KB, 1919x1015, Capturar.jpg [View same] [iqdb] [saucenao] [google]
569451

I'm trying to do and animation where an object falls onto the ground and some kind of pulse emanates from it, like some kind of sonar.

The thing is I applied this plain effector to animate the outer edges, but I don't know how to remove the objects at the center. I tried to create another plain effector to remove them but it doesnt work.

If it was after effects, I would create two masks, with one of them set to subtract mode, to create the hole in the middle.

Does anyone know how to solve this?

Navigation
View posts[+24][+48][+96]