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>> No.951838 [View]
File: 799 KB, 200x189, 1683129812884466.gif [View same] [iqdb] [saucenao] [google]
951838

Spill it for a gamedev please. Wich way should I go regarding animating bideps (and rigging them)? I don't give a fuck about software wars so I'll just describe my context:
I learned the maximum amount of stuff to make 3D games. So far I can model, sculpt/retopo, do some procedural stuff and VFX in Houdini and code. The only thing left is animation. I made some a few months ago (picked Maya bc it had Advanced Skeleton). But I'm still not sure about this choice. I also used Blender and made some animations. I just don't know wich one I prefer.

>> No.671445 [View]
File: 799 KB, 200x189, tumblr_inline_oyx3uzQ8xM1t2r02b_540.gif [View same] [iqdb] [saucenao] [google]
671445

>>663721
i am genuinely discomforted by the vibe of this image.

>> No.408075 [View]
File: 799 KB, 200x189, kramer fatal.gif [View same] [iqdb] [saucenao] [google]
408075

> maya

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