[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/3/ - 3DCG

Search:


View post   

>> No.677138 [View]
File: 294 KB, 2344x883, 5795605705.jpg [View same] [iqdb] [saucenao] [google]
677138

when I'm creating large FBMs how the fug am I supposed to know how to shape it and still have the clothes for gen8 look like they fit properly?

I just use zbrush and move things around, should I do something smarter? Is their some kind of topology guide I can turn on to know what not to move too much?

Navigation
View posts[+24][+48][+96]