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>> No.585298 [View]
File: 1.77 MB, 1919x964, screen3.png [View same] [iqdb] [saucenao] [google]
585298

>>585297
Here's two more.

Don't know, I think this is a good base, I finally got my lighting bake correctly, no problems with that. UVs are fine I think, no issues with textures as well. I just want to get it as photorealistic as possible, I know that lighting plays a huge part now, I'm trying to position it the best way I can, although I'm not 100% sure what I'm doing, I'm just trying out what works and what doesn't. I'll probably increase the roughness of the walls a bit, don't like how wet they look like, even though the place is flooded.

But yeah, I want one main light around this area, and want to keep the other room practically completely dark. maybe I could boost indirect lighting, but I feel that would reduce the tension and make it feel less "creepy".

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