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>> No.789009 [View]
File: 827 KB, 1040x957, hand_sculpted.png [View same] [iqdb] [saucenao] [google]
789009

>>788952
>>788950
Is Zbrush really that much better?

I recently tapped into Blender sculpting (pic) and I was pretty damn impressed.
~90% of what you need is add / subtract mass, create a hard / soft edge and push things around, and Blender does that flawlessly.
I haven't used Zbrush yet but I can't imagine how it could make my life even easier. Is there a redpill I need to swallow? I want to git gud at this stuff.

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