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>> No.630001 [View]
File: 1.18 MB, 1920x1400, asassdf.png [View same] [iqdb] [saucenao] [google]
630001

anyone interested in testing a script and giving me some feedback? it non-destructively turns any object with enough geometry into a basic tech/sci-fi panel using a vertex group and a displacement modifier.
you can grab it from here: https://pastebin.com/NNs16g6F
to use it:
>add an object, subdivide and apply. ideally you want squarish faces so make sure you grid fill cylinder ends. uv spheres don't work well - subdivide smooth a cube instead.
>open a text editor panel and paste the script
>make sure your object is active in the viewport and press "run script" in the text editor
results will be different every time. sometimes a negative displacement strength looks better.

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