[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/3/ - 3DCG

Search:


View post   

>> No.740618 [View]
File: 65 KB, 327x391, Annotation 2020-05-12 002015.png [View same] [iqdb] [saucenao] [google]
740618

>>740364
Please tell me what >>740120 said is true. I don't want to have to seam high geometry models just to make the texturing work. Anything but that man.

>>740429
The workflow with Blender is shitty enough. Ever wonder why anyone who doesn't use Blender won't and never will? It's because they already have software that can do what Blender does EASIER and BETTER. The few pluses I will give Blender is the high amount of available tools for debugging other models, the very easy to use sculpting tool, and the simplicity of it's node graph.

Everything else is a fucking minus though.

Pic related: My first ever model sculpted and textured in Blender. Took me 20 minutes to sculpt, and 2 hours to paint and export because of how shitty the texture paint tool is.

Navigation
View posts[+24][+48][+96]