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>> No.632400 [View]
File: 19 KB, 1009x441, transform orientation.png [View same] [iqdb] [saucenao] [google]
632400

Blender question. Why does this happen? I've rotated this cylinder and I want to scale it on its local z axis but when I change transform orientation to Normal the gizmo or whatever it's called is totally fucked up. How do I correct its orientation?

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