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>> No.776868 [View]
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776868

>>776867
The way this guy only uses vertex normals for shading and no normal or bump maps is pure SOUL.

>> No.754715 [View]
File: 377 KB, 1376x480, DkAj-H7VAAETXIW.png large.png [View same] [iqdb] [saucenao] [google]
754715

>>754214
If you want your model to have SOUL you need to learn box modeling.

>> No.679693 [View]
File: 377 KB, 1376x480, DkAj-H7VAAETXIW.png large.png [View same] [iqdb] [saucenao] [google]
679693

>Spend $600,000 to go to art school to learn how to sculpt deformed alien heads in Zbrush
>Some random nip on twitter who taught himself how to model consistently busts out studio quality models by stitching edge faces together by hand

Is sculpting a meme?

>> No.649295 [View]
File: 377 KB, 1376x480, DkAj-H7VAAETXIW.png:large.png [View same] [iqdb] [saucenao] [google]
649295

>>649294

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