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>> No.477828 [View]
File: 107 KB, 1155x1408, problems.gif [View same] [iqdb] [saucenao] [google]
477828

>>477799
See image, your biggest issue (besides uneven spacing) is the poles you have all over this model. That is going to cause terrible shading issues in renders, you can already see them in the viewport. Poles are not inherently bad per se, but the rule of thumb is to minimize their size and put them in places that won’t be seen to reduce shading artifacts. Delete the blue edges, add the red ones. you can see how i cut a quad to add more detail on the nose and side of the fuselage, the inset in the image shows this in detail so you can see how to do it.

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