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>> No.681857 [View]
File: 3.23 MB, 600x338, vertex lock.gif [View same] [iqdb] [saucenao] [google]
681857

>>681796
>maybe no one needs vertex locking
i literally use it all the time when i model.

this was the thing that blender just doesnt have and will never have. I use the freeform tool to sculpt/shape my mesh when i model and not only does it let me mirror the object without a mirror/symmetry modifier but it also lets me choose what verticies i want to effect with the freeform. not to mention you can make fast selections by just converting them from faces to vertices, thats not exclusive to max tho, i know blender can convert selections.

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