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>> No.673135 [View]
File: 807 KB, 1600x900, UE4Game 2019-03-21 23-43-17-05.jpg [View same] [iqdb] [saucenao] [google]
673135

Starting to put together the racing track scene in UE4. Some materials dont look like they do in Substance Painter for some reason so I'll have to go back and do some tweaks.

I also have no idea why the UV map is screwed up. That error doesnt show up on Maya nor SP. Though thats where I'll be laying down some stripe decals so it might not be an issue in the final product.

I need that UE4 secret sauce. I'm trying to light this with just dynamic lights, because racing games these days have dynamic time of day and stuff, so I think it makes sense to get a feel for that while making this thing.

As always, please feel free to leave a comment.

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