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>> No.684233 [View]
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684233

>>684232
I dunno what to tell you. I modeled out building pieces and props from picture references off google and screenshots taken inside Assassin's Creed Syndicate, used Substance Painter to texture them, set up the materials, scene layout and lighting in blender, then post-processing in Photoshop. I've been using blender for a year too. I didn't think I was doing anything particularly mindblowing

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