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>> No.463117 [View]
File: 375 KB, 1920x877, dl44_10_uving02.png [View same] [iqdb] [saucenao] [google]
463117

Is my UV map shit? I feel like I may've made too many seams, but frankly I'm pretty new to hard surface modelling, so it's kinda hard for me to say.

Before baking my normal map, I softened all the edges since that seems to be a recurring piece of advice I've come across.

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