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>> No.680070 [View]
File: 2.98 MB, 3165x1486, normals.png [View same] [iqdb] [saucenao] [google]
680070

>>680068
Why though?
It's just meant to be a way to add detail using UVs. Not a wall. Just a bunch of different assets on one texture that I can pick and choose from to get details and stuff on an asset.
Sensory overload is a non issue.
It's just a different workflow that I'm trying out.

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