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>> No.384270 [View]
File: 235 KB, 558x571, object UVs.jpg [View same] [iqdb] [saucenao] [google]
384270

OP Here,
So I unwrapped 3 models and merged them into one.
Now the 0-1 UV Space is fubar.

In maya, is there a way to auto LAYOUT (not unwrap) the shells you already unwrapped?

I made the UVs in 3d coat, and I know I can auto lay them out in 3d coat and a program like headus UV Layout, but is this possible in maya?

It'll save having to go back and forth between programs.

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