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>> No.675962 [View]
File: 1.36 MB, 1600x867, HighresScreenshot00048.png [View same] [iqdb] [saucenao] [google]
675962

This is a recent screenshot of an environment I'm working in atm.

It's a 1920s post-ww1 setting, tackling the theme of PTSD/"shell shock". Essentially, the piece is showing the "episode" that this individual is currently having, where his experiences and trauma from WW1 tunnelling is warping his perspective of reality. The nightmare is claustrophobic on purpose and "breaking" into his world. The aim is to have many juxtaposing elements to show the delusion of traumatic experiences.

There's still a lot I need to do to blend the tunnel/cave more, like adding mud, as well as finishing up my textures in Designer, but thought maybe some people could give some good critique.

I must note, I have approximately 5 weeks to finish it.

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