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>> No.648779 [View]
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648779

>>648754
you are just crying because you actually have an alter to cry 'on'.
when it comes to autodesk and their decisions, i don't see anyone protesting over their decisions.
you only bitch about blender because you know its being actively developed.

>> No.520228 [View]
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520228

>>520221
Look op:
Quads don't exist. The only polygons in existance are tris. Atleast in the graphics card.
Every model ever will at some point be out of tris and tris only. The "only quads" thing only exists, because tris are shit to work with from an artist standpoint.
That still means 1 quad = 2 tris.
1 polygon = x amount of tris. Doesn't matter if it's a quad, or n-gon.
Everything is tris.
Every. model. is. tris.
Thats why when you import models from a game, you get what? tris.
Because quads don't exist technically speaking.
You got it now? I wrote it down 5 times for you, I hope thats enough.

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